Let’s start with Lords of the Fallen 2. When talking about the success of the “Four Pillar Strategy” that CI Games has begun to implement in 2021, the company stated its next course of action. According to the same report, Lords of the Fallen 2 will be CI Games’ largest-ever project and one that seeks to capitalize on the continuing growth in popularity of the genre around the world. The game aims to be released on the next-generation consoles and PC by 2023. This could mean that last-gen consoles (PS4 and Xbox One) will be left out of the picture for this entry. We plan to start the global marketing campaign for the game during the third Quarter of 2022. Lords of the Fallen 2 is planned to be released in 2023 as a full-price game for the new generation of consoles and PC. Now, CI Games also briefly mentioned Unreal Engine 5 during the report. According to it, CI Games will be using Unreal Engine 5 as the primary engine for all of the key IPs currently in development, such as the next game in the Sniper Ghost Warrior franchise (developed by Underdog Studio like Contracts 1 & 2) and the brand new Project Survive (developed by the Czech team at Batfields Studio). In addition to the leading technology that the upcoming Witcher and Tomb Raider games are also using, the engine will allow for better synergy between its internal teams.

Lords of the Fallen 2 is Planned to Release Next Year  UE5 Will be the Primary Engine for Key IPs - 97Lords of the Fallen 2 is Planned to Release Next Year  UE5 Will be the Primary Engine for Key IPs - 87Lords of the Fallen 2 is Planned to Release Next Year  UE5 Will be the Primary Engine for Key IPs - 20Lords of the Fallen 2 is Planned to Release Next Year  UE5 Will be the Primary Engine for Key IPs - 3Lords of the Fallen 2 is Planned to Release Next Year  UE5 Will be the Primary Engine for Key IPs - 59Lords of the Fallen 2 is Planned to Release Next Year  UE5 Will be the Primary Engine for Key IPs - 31