In the same press release where it confirmed the Atomic Heart publishing deal signed with Mundfish, the publisher stated: The group also plans to launch Atlas Fallen, a game developed by Deck 13 Interactive, one of the Group’s studios, in the spring of 2023 to give the teams at Deck13 Interactive time to maximize the potential of this new franchise. Announced at Gamescom at the end of August during the Opening Night Live conference, it has already received an extremely positive reception from the press and gamers around the world. In a previous investor report, Focus Home Entertainment had pegged Atlas Fallen for Q1 2023, which means the game got delayed by about a quarter. Even so, we’re eagerly anticipating more information on Atlas Fallen, which will be more akin to games like God of War than to the Soulslike subgenre. Chris Wray checked it out at a recent behind closed doors presentation in Cologne and came away rather impressed. I haven’t had hands-on with the game. What I have seen, however, is fascinating. There appears to be far more than what the trailer lets on. In a world in ruin, you find a magical gauntlet that allows you to control the sands of Atlas, and you’re going to use this to help you defeat the sun god ruling the world. […] Fighting is where Atlas Fallen appears to stand out. Inspired by such as Monster Hunter, these can be giant monsters with multiple sections to take out. The example in the presentation was a massive crab monster with numerous areas to take out, destroying it in stages before you can finally finish it. The exciting thing is that it never looks like it loses the speed and fluidity that Deck 13 appear to be aiming for within the game. Atlas Fallen will be available for PC, PlayStation 5, and Xbox Series S|X.